Category: Visual


“the RGB elements dissolved to form new, translated images and, thus, a transformed reality”

fragments of RGB – 02 from onformative on Vimeo.

from: onformative.com/work/fragments-of-rgb/

Snake the Planet! from MPU on Vimeo.

As Nosaj Thing reminded, 10 years ago:

[kml_flashembed movie="http://www.youtube.com/v/AyJfHU4GoOQ" width="425" height="350" wmode="transparent" /]

HEAD ON from lior ben horin on Vimeo.

4th @ The Gathering 2011.

I’ve featured a few pieces of Subblue’s work over the years… now after patiently waiting, his fractal explorer in WebGL has just been released… with full mandelbulb etc 3d fractal exploration on the fly, right in your browser.

Be warned, this is some heavy processing, so close all your work documents, fire up your best browser: no IE bollocks, you’ll need a WebGL enabled browser like Firefox or Chrome latest or nightly builds.

fractal.io/

Great 4kb Demo… video capture of it anyway.

It’s only February but here’s a good chance for short movie of the year:


insanity prevails.

Augmented Reality… racing around real objects with unreal cars on your living room floor.

Revolution of our planets


You can set dates, speed up time and even flip it from Copernican to Tychonian (yeah, I knew those).

From Dynamic Diagrams – Orrery Movie

Recently made the Cup Size Choir for La Senza via the agency Karmarama, which was quite a hit over the Christmas period… 1,000,000 uniques over the first 4 days. The site got hammered by Gizmodo on the first night, apparently was serving 200mb/sec at one stage.

So forget the boring Deck the Halls song, here’s a link to the Nothing Else Matters intro that I made: www.cupsizechoir.com/?s=27775

Unlike most tunes that are recorded live on the site, having access to the database I entered this tune in via code. Took about 2 hrs to format the data correctly for the tune – it doesn’t mimic the guitar work perfectly though.

Flagged as NSFW, but I really think it is SFW.

For code people, here’s the ‘tablature’ for the tune:

var barlength:int = 24;
var bar : int = 0 * barlength;
deckthehalls[bar + 0] = 0;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = 4;
deckthehalls[bar + 12] = 7;
deckthehalls[bar + 16] = 4;
deckthehalls[bar + 20] = 2;

bar += barlength;
deckthehalls[bar + 0] = 0;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = 4;
deckthehalls[bar + 12] = 7;
deckthehalls[bar + 16] = 4;
deckthehalls[bar + 20] = 2;

bar += barlength;
deckthehalls[bar + 0] = 0;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = 4;
deckthehalls[bar + 12] = 7;
deckthehalls[bar + 16] = 4;
deckthehalls[bar + 20] = 2;

bar += barlength;
deckthehalls[bar + 0] = 0;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = 4;
deckthehalls[bar + 12] = 7;
deckthehalls[bar + 16] = 4;
deckthehalls[bar + 20] = ‘2,11’;

bar += barlength;
deckthehalls[bar + 0] = ‘0,11’;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = 4;
deckthehalls[bar + 12] = ‘7,11’;
deckthehalls[bar + 14] = 7;
deckthehalls[bar + 16] = 4;
deckthehalls[bar + 20] = 2;

bar += barlength;
deckthehalls[bar + 0] = 0;
deckthehalls[bar + 4] = 2;
deckthehalls[bar + 8] = ‘4,11’;
deckthehalls[bar + 12] = ‘7,12’;
deckthehalls[bar + 16] = ‘4,11’;
deckthehalls[bar + 20] = ‘2,10’;

bar += barlength;
deckthehalls[bar + 0] = ‘0,11’;
deckthehalls[bar + 4] = ‘2,10’;
deckthehalls[bar + 8] = ‘4,9’;

// half bar up to A
bar += 12;
deckthehalls[bar + 0] = 3;
deckthehalls[bar + 4] = 5;
deckthehalls[bar + 8] = 7;
deckthehalls[bar + 12] = 10;
deckthehalls[bar + 16] = 7;
deckthehalls[bar + 20] = 5;

bar += barlength;

deckthehalls[bar + 0] = 3;
deckthehalls[bar + 4] = 5;
deckthehalls[bar + 8] = 7;
deckthehalls[bar + 12] = 10;
deckthehalls[bar + 16] = ‘3,5,7’;
deckthehalls[bar + 20] = ‘4,5,7’;

// up to c
bar += barlength;
deckthehalls[bar + 0] = ‘5,7’;
deckthehalls[bar + 4] = 7;
deckthehalls[bar + 8] = 9;
deckthehalls[bar + 12] = 12;
deckthehalls[bar + 16] = 9;
deckthehalls[bar + 20] = 7;

bar += barlength;

deckthehalls[bar + 0] = 6;
deckthehalls[bar + 4] = 8;
deckthehalls[bar + 8] = 10;
deckthehalls[bar + 12] = 13;
deckthehalls[bar + 16] = 10;
deckthehalls[bar + 20] = 8;

deckthehalls[bar + 23] = 100; // end loop

The making of a Light Session- Tron Premiere- ENESS from ENESS on Vimeo.

The definition of FILTH + MEDIA

More awesomeness from subblue:

An experiment in subdividing fractal structures

Bitch he recently had to pull out of the London Ninja Tune show.

1st and 2nd place in the demo compo at Assembly this year are mad. 720p it, full screen it, and remember it’s live graphics youtubified…

Happiness is around the bend – Andromeda Software Development

Ceasefire (all fall down..) – CNCD vs Fairlight

From the mandelbulb legend: